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Reader ‘Doubledown Tandino’ recently alerted me to what sounds like a pretty cool Second Life event, Global Justice Jam: A Benefit Dance Party and Chat about the International Criminal Court.”  From the announcement:

This Wednesday, August 13, at 5PM PST, come to the International Justice Center to catch real world / virtual DJ Doubledown Tandino spinning an eclectic mix of global grooves for your dancing pleasure. During the dance, we’ll also be asking for donations to aid victims of human rights abuses in Darfur, the Congo, Uganda, and Central African Republic. Afterwards, Mr. John Washburn of the American NGO Network for the ICC will talk about why the next US President should support the International Criminal Court.

You can RSVP and get more information via the link above.

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World of Warcraft player Antonio Hernandez filed a motion claiming he has settled his dispute with virtual property dealer Internet Gaming Entertainment and asking the court for permission to file the settlement “under seal” (.pdf), but Judge James I. Cohn of the United States District Court for the Southern District of Florida refused to allow the filing under seal (.pdf) unless the parties can demonstrate that there are “extraordinary circumstances.”  The judge left open the possibility that the settlement can be filed under seal, but has made it clear that he will not do so without good reason.  The public cannot access documents that are filed under seal.

Hernandez, readers will recall, was supposed to be the lead plaintiff in a class action lawsuit representing a class of millions of World of Warcraft players against IGE.  A motion for class certification was filed earlier this year, but the court had not yet ruled on that motion when the parties apparently reached an agreement to settle the case.  As I pointed out last month, settlement before class certification is decided raises questions, particularly if the value of the settlement exceeds the reasonable value of a named plaintiff’s individual claimed damages — here, a diminished World of Warcraft experience.

For the full background of this case, see VB’s complete coverage of Hernandez v. IGE. In brief, plaintiff sued IGE on behalf of essentially all World of Warcraft players on the grounds that IGE, by farming gold, spamming chat, camping spawns, and generally diminishing the game experience, allegedly prevented players from receiving the full benefits Blizzard intended them to receive as third party beneficiaries of Blizzard’s Terms of Use and End User License Agreement.

The court, in refusing to accept the filing under seal unless the parties can demonstrate “extraordinary circumstances,” commented as follows:

Plaintiff seeks permission to file a motion to enforce a settlement under seal, because “certain terms of the settlement are to remain confidential.” The motion is unopposed by Defendant. However, the Court has an obligation to consider the public interest before allowing an entire motion or settlement agreement to be sealed. “It is clear that the courts of this country recognize a general right to inspect and copy public records and documents, including judicial records and documents.” Nixon v. Warner Communications, Inc., 435 U.S. 589, 597 (1978).  [...] [I]f a settlement agreement is filed with the court for approval or interpretation, then the parties must demonstrate extraordinary circumstances in order to deny the public access to the agreement. Brown v. Advantage Eng’g Inc., 960 F.2d 1013, 1016 (11th Cir. 1992).

The order leaves open the possibility that the parties could demonstrate “extraordinary circumstances” that would justify filing under seal, but the language of the order seems to limit that possibility, noting that “secrecy has been deemed compelling” in situations seemingly dissimilar to this case, such as “cases involving trade secrets, the privacy of children, the identify of informants, or when the information could be used for scandalous or libelous purposes.”  The court also noted that there is a “presumption of openness” that is “stronger for documents that directly affect an adjudication.”

Commentary

I am very happy to see the court take this position, and I hope that the court subjects the parties’ likely forthcoming motion arguing that the settlement needs to remain secret to this high level of scrutiny.  I say this both as a writer and a lawyer; public access to court records is a cornerstone of the judicial system.  As the court noted, there are good reasons to seal some documents, but the parties here have not made any argument, let alone a compelling one, why the terms of their settlement ought not be made public.  Were this simply a case of a single plaintiff and defendant, no one would care, but it isn’t.  This case is styled as a class action, and the interest of a potential class of millions are at stake.  That is why the judge is being asked to approve this settlement in the first place, and why he was right to decline to seal it.

Notably, the parties’ proposed settlement agreement was not attached to Hernandez’s filing.  The filing appears to have been designed to test the waters on this issue without giving the court the opportunity to immediately make the settlement agreement public.

VB will be watching the next steps closely, and I suspect that public interest groups and larger media outlets (the traditional intervenors in this situation) may now start paying attention as well.

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If you’re attending the American Bar Association’s annual meeting in New York City this weekend, I’d like to invite you to attend a panel I’m going to be on Sunday, August 10th from 3:45 to 5:15.  The panel is part of the Science & Technology Law Section’s track, and follows a session on blogs and social networks.  Should make a good law-geek double-header.  Besides me, the virtual worlds panel also features four people who you have undoubtedly encountered at VB over the last two years. From the mailing list for the Virtual Worlds & Multiuser Online Games Committee of the Section of Science & Technology Law:

[D]on’t forget our panel to be held on Sunday, August 10, from 3:45 to 5:15 in the Rendezvous Trianon on the third floor of the Hilton New York.  The panel, entitled “Real Concerns When Practicing in Virtual Worlds” and moderated by [VWMOG committee Co-Chair] Cristina Burbach will feature five renowned experts as speakers:

  • Benjamin Duranske, author of the just released Virtual Law: Navigating the Legal Landscape of Virtual Worlds and editor of the Blog “Virtually Blind;”
  • Lauren Gelman, Executive Director of the Center for Internet and Society at Stanford Law School;
  • Shane McGee of Sonnenschein, Nath & Rosenthal, LLP, Counsel for Blizzard Entertainment in Blizzard v. Donnelly;
  • Steven Mortinger, Vice-President and Associate General Counsel at IBM Systems and Technology Group and Co-Chair of the ABA IP Section’s Committee on Computer Gaming and Virtual Worlds; and
  • Francis Taney of Buchanan, Ingersoll & Rooney, Counsel for plaintiffs in Eros v. Leatherwood and Eros v. Simon.

In addition, the Virtual Worlds and Multi-User Online Games Committee of the Section of Science & Technology Law will meet Saturday (August 9) from 10-11:30 am in Promenade B of the Waldorf-Astoria.   This will be an open-ended discussion of what the committee should work towards in the coming year.  If you’ll be there, please bring your thoughts and ideas.

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Managing Intellectual Property has released its sixth annual list of the 50 most influential people in intellectual property (subscription required).  If you don’t have a subscription, you can check out the top 10 at the Patent Docs blog.

Rounding out the top three?

3.  Sherry Knowles, Worldwide Head of IP, GlaxoSmithKline.

2.  Margot Fröhlinger, Director, European Commission DG Internal Market.

1.  “The avatar,” Second Life.

Thanks to the anonymous editor of Blawg Review for the heads-up.

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