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If you’re attending the American Bar Association’s annual meeting in New York City this weekend, I’d like to invite you to attend a panel I’m going to be on Sunday, August 10th from 3:45 to 5:15.  The panel is part of the Science & Technology Law Section’s track, and follows a session on blogs and social networks.  Should make a good law-geek double-header.  Besides me, the virtual worlds panel also features four people who you have undoubtedly encountered at VB over the last two years. From the mailing list for the Virtual Worlds & Multiuser Online Games Committee of the Section of Science & Technology Law:

[D]on’t forget our panel to be held on Sunday, August 10, from 3:45 to 5:15 in the Rendezvous Trianon on the third floor of the Hilton New York.  The panel, entitled “Real Concerns When Practicing in Virtual Worlds” and moderated by [VWMOG committee Co-Chair] Cristina Burbach will feature five renowned experts as speakers:

  • Benjamin Duranske, author of the just released Virtual Law: Navigating the Legal Landscape of Virtual Worlds and editor of the Blog “Virtually Blind;”
  • Lauren Gelman, Executive Director of the Center for Internet and Society at Stanford Law School;
  • Shane McGee of Sonnenschein, Nath & Rosenthal, LLP, Counsel for Blizzard Entertainment in Blizzard v. Donnelly;
  • Steven Mortinger, Vice-President and Associate General Counsel at IBM Systems and Technology Group and Co-Chair of the ABA IP Section’s Committee on Computer Gaming and Virtual Worlds; and
  • Francis Taney of Buchanan, Ingersoll & Rooney, Counsel for plaintiffs in Eros v. Leatherwood and Eros v. Simon.

In addition, the Virtual Worlds and Multi-User Online Games Committee of the Section of Science & Technology Law will meet Saturday (August 9) from 10-11:30 am in Promenade B of the Waldorf-Astoria.   This will be an open-ended discussion of what the committee should work towards in the coming year.  If you’ll be there, please bring your thoughts and ideas.

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