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Archive for January, 2008

Chinese government agencies regulating the online game industry have released new regulations regarding foreign online game companies operating in China, reports Pacific Epoch. Under the new regulation, the General Administration of Press and Publication (“GAPP,” China’s primary agency for censorship of published works) will postpone the examination, approval and licensing of foreign company products if [...]

You probably haven’t heard of Joshua Zarwel (Second Life’s ‘Teufel Hauptmann’), but he was the very first person I thought of when Linden Lab banned banking last week. ‘Hauptmann’ doesn’t get a lot of press. He’s never been accused of insider trading or blackmail in the Second Life Herald, he doesn’t spend much money on [...]

VB is pleased to bring readers a new, notable paper in virtual law, Leave Those Orcs Alone: Property Rights in Virtual Worlds, (.pdf) by UCLA law student Kevin Deenihan. The paper argues that virtual worlds and games should be essentially free from real life legal intervention. In reaching this conclusion, Deenihan provides a solid overview [...]

As virtual worlds continue suffering through legal growing pains, both mainstream press and the blogosphere are covering virtual law more often. There are a number of errors that pop up in these stories with surprising regularity. Here, in the opinion of VB’s editor, are the top five fumbles. Fumble #5: “The cases are settling, so [...]

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