The transcript of yesterday’s in-world discussion of Second Life intellectual property issues with attorney Frank Taney is now available at SLOG. I’m on the road right now and I couldn’t make it to the event “live,” but it looks like it was a great session. From the introduction to the transcript: The simulator was packed [...]
Posted in Content Creators, Contract Law, Copyright Law, Lawsuits, Second Life, Trademark Law, Virtual Law, Virtual Law Practice, Virtual Legal Education, Virtual Worlds & Games on February 15th, 2008 No Comments »
Today (Friday, February 15) at 3:00 PM SLT (Pacific) attorney Frank Taney, will hold an in-world discussion of intellectual property rights in Second Life. Taney represented plaintiffs in two separate real-life lawsuits stemming from virtual world activity last year. From the announcement at SLOG: Frank Taney is a partner at the law firm of Buchanan, [...]
A couple of years ago, David Post and David Johnson published an article at First Monday suggesting that it is right to think of virtual worlds as “places,” and discussing the legal ramifications of doing so. Because many more people are talking about virtual law now, and because developments since 2006 greatly inform the discussion, [...]
Posted in Virtual Law Practice on February 10th, 2008 No Comments »
Two new articles focusing on lawyers and virtual worlds recently caught my attention. The first, by Diane Duhaime of Jordan Burt LLP asks, Why Should Corporate Counsel Become Familiar With Virtual Environments? Aren’t They Just Fun And Games? Some good thoughts here specific to in-house attorneys. (Via Metropolitan Corporate Counsel.) The second, posted by online [...]