Welcome to new readers visiting the site for the first time after hearing about it at Virtual Worlds 2007 in San Jose this week.
I am going to be in the Bay Area through the weekend, so regular updates will resume next week.
Here are a few initial thoughts and notes from the conference…
- Kevin Alderman (Second Life’s ‘Stroker Serpentine’) gave a great presentation on his thoughts on enforcing his Eros trademark and copyrights using a lawsuit. Alderman said he hopes for settlement in the near future, and thanked the content-creation community for everyone’s ongoing support of his efforts.
- Virtual world economic expert Edward Castronova had an interesting presentation. Take home message: if there are no rules — or no real way to enforce the rules that do exist — virtual worlds and games will inevitably suffer a tragedy of the commons. Oh, and regulation is coming, like it or not, so we’ll all be better off if we work to make sure it is good regulation.
- Sean Kane, one of my co-chairs on the American Bar Association’s committee on Virtual Worlds and Multiuser Online Games of the Section on Science and Technology Law, gave an informative overview of copyright in virtual worlds. Bottom line, it’s $45. If you care at all about your content, register.
- I’ve been to some other great panels too, but best of all, have had surprisingly candid one-to-one conversations with executives from Active Worlds, IMVU, Entropia Universe, There.com, Multiverse, and a handful of others — some on and some off the record. I have a much deeper understanding of these companies’ virtual spaces at this point, so readers can expect more coverage of these platforms.
Personally, it was fantastic to meet so many readers, members of the blogosphere, and most importantly, people who are involved — sometimes very personally — in the stories I cover here. This is a really exciting time to be involved in virtual worlds, and attending an event like this makes me look forward, more than ever, to seeing and being a part of what comes next.
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