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	<title>Comments on: Google&#8217;s Virtual World &#8220;Lively&#8221; Goes Online</title>
	<atom:link href="http://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/</link>
	<description>Legal Issues That Impact Virtual Worlds</description>
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		<title>By: Sophrosyne Stenvaag</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18052</link>
		<dc:creator>Sophrosyne Stenvaag</dc:creator>
		<pubDate>Wed, 09 Jul 2008 19:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18052</guid>
		<description>I&#039;ve found it freezes/crashes every minute or so; has a logon/help experience that makes Second Life&#039;s orientation seem like the pinnacle of design; and the interface reflects some really bizarre choices.

The most interesting feature is deeply buried - the ability to associate hyperlinks with particular objects in the room. Without user created content that loses most of its potential usefulness, but it&#039;s got potential.

I expect much more from Google&#039;s products, and as an entry into the ever-expanding stable of 3d web products, it&#039;s pretty mediocre.  It might catch on as a step between IMVU/Club Penguin and Second Life, but without some work, I don&#039;t really see this going anywhere.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve found it freezes/crashes every minute or so; has a logon/help experience that makes Second Life&#8217;s orientation seem like the pinnacle of design; and the interface reflects some really bizarre choices.</p>
<p>The most interesting feature is deeply buried &#8211; the ability to associate hyperlinks with particular objects in the room. Without user created content that loses most of its potential usefulness, but it&#8217;s got potential.</p>
<p>I expect much more from Google&#8217;s products, and as an entry into the ever-expanding stable of 3d web products, it&#8217;s pretty mediocre.  It might catch on as a step between IMVU/Club Penguin and Second Life, but without some work, I don&#8217;t really see this going anywhere.</p>
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		<title>By: Nate Randall</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18049</link>
		<dc:creator>Nate Randall</dc:creator>
		<pubDate>Wed, 09 Jul 2008 18:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18049</guid>
		<description>Here are some of my thoughts on the subject, &lt;a href=&#039;http://rceuniverse.com/forum/index.php?showtopic=7032&#039; rel=&quot;nofollow&quot;&gt;is lively REALLY a Virtual World&lt;/a&gt;?

I would posit it all here but it is a pretty long discussion.

Cheers!</description>
		<content:encoded><![CDATA[<p>Here are some of my thoughts on the subject, <a href='http://rceuniverse.com/forum/index.php?showtopic=7032' rel="nofollow">is lively REALLY a Virtual World</a>?</p>
<p>I would posit it all here but it is a pretty long discussion.</p>
<p>Cheers!</p>
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		<title>By: Benjamin Duranske</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18046</link>
		<dc:creator>Benjamin Duranske</dc:creator>
		<pubDate>Wed, 09 Jul 2008 16:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18046</guid>
		<description>@3 - The only two cases that I know of that go directly to trademark in virtual worlds so far are Eros v. John Doe (the guy sued has since admitted he is really Robert Leatherwood) and Eros et. al v. Thomas Simon.  I&#039;ve got extensive coverage of both here.  Both ended in victories, of sorts, for the plaintiff -- one was a default judgment since Leatherwood never answered the complaint, and the other was a consent judgment, where Simon admitted liability.  Otherwise, there haven&#039;t been any other suits that I know of, though there have been a fair number of cease and desist letters that worked, making a followup lawsuit unnecessary.

@ everybody else, thanks for the comments.  Starting with the Google desktop search thing, I began reading the Terms fairly carefully and declining a few services here and there (including that one).  I&#039;ve got a longer &lt;a href=&quot;http://virtuallyblind.com/2008/07/09/commentary-livelys-terms-of-service-raise-legal-issues/&quot; rel=&quot;nofollow&quot;&gt;reaction to the Lively TOS&lt;/a&gt; posted now.</description>
		<content:encoded><![CDATA[<p>@3 &#8211; The only two cases that I know of that go directly to trademark in virtual worlds so far are Eros v. John Doe (the guy sued has since admitted he is really Robert Leatherwood) and Eros et. al v. Thomas Simon.  I&#8217;ve got extensive coverage of both here.  Both ended in victories, of sorts, for the plaintiff &#8212; one was a default judgment since Leatherwood never answered the complaint, and the other was a consent judgment, where Simon admitted liability.  Otherwise, there haven&#8217;t been any other suits that I know of, though there have been a fair number of cease and desist letters that worked, making a followup lawsuit unnecessary.</p>
<p>@ everybody else, thanks for the comments.  Starting with the Google desktop search thing, I began reading the Terms fairly carefully and declining a few services here and there (including that one).  I&#8217;ve got a longer <a href="http://virtuallyblind.com/2008/07/09/commentary-livelys-terms-of-service-raise-legal-issues/" rel="nofollow" >reaction to the Lively TOS</a> posted now.</p>
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		<title>By: PJ</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18043</link>
		<dc:creator>PJ</dc:creator>
		<pubDate>Wed, 09 Jul 2008 13:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18043</guid>
		<description>Oh, and even if you uninstall lively it leaves behind the update service, and has set up a task to be run when the user logs on.

Begone Google!</description>
		<content:encoded><![CDATA[<p>Oh, and even if you uninstall lively it leaves behind the update service, and has set up a task to be run when the user logs on.</p>
<p>Begone Google!</p>
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		<title>By: PJ</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18042</link>
		<dc:creator>PJ</dc:creator>
		<pubDate>Wed, 09 Jul 2008 13:17:55 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18042</guid>
		<description>Google is certainly no longer your friend, at best they are a dubious acquaintance now: You can&#039;t download lively, you have to download their installer program - which then sets itself up as service on your system for instance.
You don&#039;t get to chose where on your system to install it either.
And while a browser plugin might be necessary to run this in the browser, why would it be necessary to install a BHO for google update? - Go away google.

As for the junk itself, you can&#039;t redefine the totally uninvitive movement keys or use mouselook (one of the things which makes second life second death) - however most of the time i just got a &quot;joining room&quot; and nothing more happened - so whatever it is, it doesn&#039;t appear ready for primetime.</description>
		<content:encoded><![CDATA[<p>Google is certainly no longer your friend, at best they are a dubious acquaintance now: You can&#8217;t download lively, you have to download their installer program &#8211; which then sets itself up as service on your system for instance.<br />
You don&#8217;t get to chose where on your system to install it either.<br />
And while a browser plugin might be necessary to run this in the browser, why would it be necessary to install a BHO for google update? &#8211; Go away google.</p>
<p>As for the junk itself, you can&#8217;t redefine the totally uninvitive movement keys or use mouselook (one of the things which makes second life second death) &#8211; however most of the time i just got a &#8220;joining room&#8221; and nothing more happened &#8211; so whatever it is, it doesn&#8217;t appear ready for primetime.</p>
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		<title>By: Michael Donnelly</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18038</link>
		<dc:creator>Michael Donnelly</dc:creator>
		<pubDate>Wed, 09 Jul 2008 06:09:09 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18038</guid>
		<description>1) Follow link to lively.com from blog post.
2) Click &quot;Terms&quot; link at bottom of page.
3) Click &quot;Terms of Service&quot;.
4) Attempt to understand what rights are being stripped.
5) Ctrl-F, &quot;reverse&quot;.  Note section number.
6) Alt-F4.</description>
		<content:encoded><![CDATA[<p>1) Follow link to lively.com from blog post.<br />
2) Click &#8220;Terms&#8221; link at bottom of page.<br />
3) Click &#8220;Terms of Service&#8221;.<br />
4) Attempt to understand what rights are being stripped.<br />
5) Ctrl-F, &#8220;reverse&#8221;.  Note section number.<br />
6) Alt-F4.</p>
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	<item>
		<title>By: andrew</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18036</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Wed, 09 Jul 2008 03:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18036</guid>
		<description>Hi Benjamin,
    I am currently writing a paper on virtual world and the issue of trademark infringement going on in worlds like second life.  I was wondering if there were good sources to look to?  Ive read countless articles you&#039;ve posted and others on the web, but are there any good cases you would recommend I read?  Thanks!!  

I read the TOS for lively and it seems like similar to second life in regards to user created items in lively (you have the copyright to them).  Did you discover anything interesting from it?</description>
		<content:encoded><![CDATA[<p>Hi Benjamin,<br />
    I am currently writing a paper on virtual world and the issue of trademark infringement going on in worlds like second life.  I was wondering if there were good sources to look to?  Ive read countless articles you&#8217;ve posted and others on the web, but are there any good cases you would recommend I read?  Thanks!!  </p>
<p>I read the TOS for lively and it seems like similar to second life in regards to user created items in lively (you have the copyright to them).  Did you discover anything interesting from it?</p>
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	<item>
		<title>By: Benjamin Duranske</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18035</link>
		<dc:creator>Benjamin Duranske</dc:creator>
		<pubDate>Wed, 09 Jul 2008 02:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18035</guid>
		<description>Oddest thing for me so far is that they allow other-avatar non-consensual animation.  I logged on and was hugging somebody, then playing patty-cake with someone else.  Surprisingly cartoony too.</description>
		<content:encoded><![CDATA[<p>Oddest thing for me so far is that they allow other-avatar non-consensual animation.  I logged on and was hugging somebody, then playing patty-cake with someone else.  Surprisingly cartoony too.</p>
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	<item>
		<title>By: Doubledown Tandino</title>
		<link>https://virtuallyblind.com/2008/07/08/googles-virtual-world-lively-online/#comment-18034</link>
		<dc:creator>Doubledown Tandino</dc:creator>
		<pubDate>Wed, 09 Jul 2008 02:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=325#comment-18034</guid>
		<description>played it. done. next.</description>
		<content:encoded><![CDATA[<p>played it. done. next.</p>
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