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	<title>Comments on: The Coming 3D Internet&#8230; Exhibit B: ExitReality</title>
	<atom:link href="http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/feed/" rel="self" type="application/rss+xml" />
	<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/</link>
	<description>Legal Issues That Impact Virtual Worlds</description>
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		<title>By: Danny</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-18001</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Tue, 08 Jul 2008 01:03:59 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-18001</guid>
		<description>@20 I agree, showing people where 3d is best used is one of our goals, we are doing this through example via our 3d search engine. 3d is a media type along side text, pictures, audio and video (but also encompassing them). Being able to utilize this media type has application across as broad-a-range of applications as do the others. Please take a look through the ExitReality 3d search engine to see a myriad of real uses 3d has been employed for over the years.</description>
		<content:encoded><![CDATA[<p>@20 I agree, showing people where 3d is best used is one of our goals, we are doing this through example via our 3d search engine. 3d is a media type along side text, pictures, audio and video (but also encompassing them). Being able to utilize this media type has application across as broad-a-range of applications as do the others. Please take a look through the ExitReality 3d search engine to see a myriad of real uses 3d has been employed for over the years.</p>
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		<title>By: Ashcroft Burnham</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17986</link>
		<dc:creator>Ashcroft Burnham</dc:creator>
		<pubDate>Mon, 07 Jul 2008 08:07:37 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17986</guid>
		<description>Danny,

interesting response; but the question then becomes: what incentive is there for people to go up the onramp if the highway is a slower route to their destination than the old road? If the highway takes people to a new destination, that needs to be signposted clearly; I am not sure what the new destination would be at this juncture.</description>
		<content:encoded><![CDATA[<p>Danny,</p>
<p>interesting response; but the question then becomes: what incentive is there for people to go up the onramp if the highway is a slower route to their destination than the old road? If the highway takes people to a new destination, that needs to be signposted clearly; I am not sure what the new destination would be at this juncture.</p>
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		<title>By: Danny</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17983</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Mon, 07 Jul 2008 06:11:14 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17983</guid>
		<description>I&#039;d like to add that the point of viewing 2D pages in 3D is only to get people started. It is by no means a more efficient interface for searching and consuming standard web information. Rather, it is an on-ramp for all web page owners to engage their audience in ways that only a 3D experience can deliver, if they wish to do so. Our vision is that many page owners will do just that.

Enjoy!

:D</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to add that the point of viewing 2D pages in 3D is only to get people started. It is by no means a more efficient interface for searching and consuming standard web information. Rather, it is an on-ramp for all web page owners to engage their audience in ways that only a 3D experience can deliver, if they wish to do so. Our vision is that many page owners will do just that.</p>
<p>Enjoy!</p>
<p>:D</p>
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		<title>By: Benjamin Duranske</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17966</link>
		<dc:creator>Benjamin Duranske</dc:creator>
		<pubDate>Sat, 05 Jul 2008 21:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17966</guid>
		<description>@16/17 - Until people start coding with something like this in mind, I have to agree with you guys; I just think that&#039;s not inconceivably far away.  But hey... I&#039;m admittedly biased here as a sci-fi fan and a preposterously optimistic futurist.  I suspect that as Michael said, the reality falls somewhere between extreme pragmatism and extreme theory.</description>
		<content:encoded><![CDATA[<p>@16/17 &#8211; Until people start coding with something like this in mind, I have to agree with you guys; I just think that&#8217;s not inconceivably far away.  But hey&#8230; I&#8217;m admittedly biased here as a sci-fi fan and a preposterously optimistic futurist.  I suspect that as Michael said, the reality falls somewhere between extreme pragmatism and extreme theory.</p>
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		<title>By: Ashcroft Burnham</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17962</link>
		<dc:creator>Ashcroft Burnham</dc:creator>
		<pubDate>Sat, 05 Jul 2008 16:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17962</guid>
		<description>Ben,  I was not referring to the technological hurdles in getting the thing to work: I was assuming that it was all set up and that it all worked smoothly - even then, the inherent usability is, as far as I can see, inferior to standard browsers.</description>
		<content:encoded><![CDATA[<p>Ben,  I was not referring to the technological hurdles in getting the thing to work: I was assuming that it was all set up and that it all worked smoothly &#8211; even then, the inherent usability is, as far as I can see, inferior to standard browsers.</p>
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		<title>By: Michael Donnelly</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17951</link>
		<dc:creator>Michael Donnelly</dc:creator>
		<pubDate>Fri, 04 Jul 2008 20:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17951</guid>
		<description>I dunno, Ben, still seems gimmicky.  Computers have been capable of 3D action for years and even today&#039;s operating systems just use the capacity for fun stuff, not core functionality.  I think it&#039;s going to take a really big fundamental step, like direct neural input, before browsing (as we know it) really picks up steam in 3D.

Existing input systems make it cumbersome to get around and there&#039;s no real &quot;killer app&quot; that requires it.  The Internet itself is the killer app that was the impetus for fighting through all the crap connectivity, crap software, and crap companies.  It was worth it to mess with Trumpet TCP stack (remember that?) and all the other annoyance because the end product was something amazing: mass sharing of information.

There exists no such light (yet) at the end of the VR tunnel for folks.  Going from Flash/HTML to VR is like stepping from regular TV to HD.  It&#039;s a big step, but nowhere near the step of going from no-TV to regular TV.

Of course, I see things from the other end of the barrel, so to speak.  It&#039;s quite possible that the real answer is halfway between my extreme pragmatism and your extreme theory.  ;)</description>
		<content:encoded><![CDATA[<p>I dunno, Ben, still seems gimmicky.  Computers have been capable of 3D action for years and even today&#8217;s operating systems just use the capacity for fun stuff, not core functionality.  I think it&#8217;s going to take a really big fundamental step, like direct neural input, before browsing (as we know it) really picks up steam in 3D.</p>
<p>Existing input systems make it cumbersome to get around and there&#8217;s no real &#8220;killer app&#8221; that requires it.  The Internet itself is the killer app that was the impetus for fighting through all the crap connectivity, crap software, and crap companies.  It was worth it to mess with Trumpet TCP stack (remember that?) and all the other annoyance because the end product was something amazing: mass sharing of information.</p>
<p>There exists no such light (yet) at the end of the VR tunnel for folks.  Going from Flash/HTML to VR is like stepping from regular TV to HD.  It&#8217;s a big step, but nowhere near the step of going from no-TV to regular TV.</p>
<p>Of course, I see things from the other end of the barrel, so to speak.  It&#8217;s quite possible that the real answer is halfway between my extreme pragmatism and your extreme theory.  ;)</p>
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		<title>By: Benjamin Duranske</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17948</link>
		<dc:creator>Benjamin Duranske</dc:creator>
		<pubDate>Fri, 04 Jul 2008 18:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17948</guid>
		<description>Maybe... but this kind of thing (particularly involving new hardware) makes me think 3D interfaces are closer than we might expect:
&lt;a href=&quot;http://kotaku.com/5021326/minority-report-designer-behind-new-motion+controlled-360-gui&quot; rel=&quot;nofollow&quot;&gt;
http://kotaku.com/5021326/minority-report-motion...-gui&lt;/a&gt;

Even the new Mac OS and Vista incorporate the basic idea.  Heck, even tabs in Firefox and now IE are, in a sense, bringing a 2D simulation of 3D to the web-based interface and environment.  How long can it really be until processing power, affordable screen size, and consumer-grade bandwidth make 3D practical?  And once it&#039;s available, why wouldn&#039;t designers start taking advantage of it?</description>
		<content:encoded><![CDATA[<p>Maybe&#8230; but this kind of thing (particularly involving new hardware) makes me think 3D interfaces are closer than we might expect:<br />
<a href="http://kotaku.com/5021326/minority-report-designer-behind-new-motion+controlled-360-gui" rel="nofollow"><br />
</a><a href="http://kotaku.com/5021326/minority-report-motion...-gui" rel="nofollow" onclick="javascript:urchinTracker ('/outbound/comment/kotaku.com');">http://kotaku.com/5021326/minority-report-motion&#8230;-gui</a></p>
<p>Even the new Mac OS and Vista incorporate the basic idea.  Heck, even tabs in Firefox and now IE are, in a sense, bringing a 2D simulation of 3D to the web-based interface and environment.  How long can it really be until processing power, affordable screen size, and consumer-grade bandwidth make 3D practical?  And once it&#8217;s available, why wouldn&#8217;t designers start taking advantage of it?</p>
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		<title>By: Michael Donnelly</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17947</link>
		<dc:creator>Michael Donnelly</dc:creator>
		<pubDate>Fri, 04 Jul 2008 15:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17947</guid>
		<description>It&#039;s a clever method to display a bunch of HTML, but it&#039;s still just a new way to deliver existing data.  Even adding some markup to your site only yields a bit more control over the display, but doesn&#039;t take it any closer to being what most folks would consider real VR (multiperson, object manipulation, etc).

As much fun as it would be, I think any kind of Snowcrash/Neuromancer-esque transition to everyone using a VR to &quot;browse&quot; is very, very far away.  Scrollable text with flat markup really does a lot of damage and it&#039;s hard to break that habit.  That&#039;s why I&#039;d be inclined to discount the 3D web coming up any time soon.

To me, this is like looking at a mini-RC helicopter (man, those are fun toys) and somehow expecting us all to be flying small aircraft to work in the next few years.  Neat stuff, but not happening.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a clever method to display a bunch of HTML, but it&#8217;s still just a new way to deliver existing data.  Even adding some markup to your site only yields a bit more control over the display, but doesn&#8217;t take it any closer to being what most folks would consider real VR (multiperson, object manipulation, etc).</p>
<p>As much fun as it would be, I think any kind of Snowcrash/Neuromancer-esque transition to everyone using a VR to &#8220;browse&#8221; is very, very far away.  Scrollable text with flat markup really does a lot of damage and it&#8217;s hard to break that habit.  That&#8217;s why I&#8217;d be inclined to discount the 3D web coming up any time soon.</p>
<p>To me, this is like looking at a mini-RC helicopter (man, those are fun toys) and somehow expecting us all to be flying small aircraft to work in the next few years.  Neat stuff, but not happening.</p>
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		<title>By: Doubledown Tandino</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17935</link>
		<dc:creator>Doubledown Tandino</dc:creator>
		<pubDate>Fri, 04 Jul 2008 01:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17935</guid>
		<description>Ok, there&#039;s a picture of your avatar in SL....  and it&#039;s looking at a photo of a avatar from a world where their avatars are trademarked.   So is there some sort of weird law thing going on here?</description>
		<content:encoded><![CDATA[<p>Ok, there&#8217;s a picture of your avatar in SL&#8230;.  and it&#8217;s looking at a photo of a avatar from a world where their avatars are trademarked.   So is there some sort of weird law thing going on here?</p>
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		<title>By: Benjamin Duranske</title>
		<link>http://virtuallyblind.com/2008/07/02/3d-internet-exhibit-b-exitreality/#comment-17934</link>
		<dc:creator>Benjamin Duranske</dc:creator>
		<pubDate>Fri, 04 Jul 2008 00:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://virtuallyblind.com/?p=319#comment-17934</guid>
		<description>@11 - Assuming it ends up as easy as typing (or more likely speaking) a destination (e.g. the technology is all buried in the browser and code) would that change the analysis for you?  

I&#039;m certainly assuming that all the hoop jumping and downloads and plugins and whatnot will eventually disappear in this analysis.  Re: web v. newspaper, there was a time when downloading a browser (like Mosaic, pre-everything else, since your computer did not come with a browser and it took hours to get one via download at, if you were lucky, 14.4kbps) and hooking in via now-obsolete overlays (the names escape me.. SLIP maybe?) that basically patched &quot;the web&quot; into otherwise textual interfaces really &lt;em&gt;did&lt;/em&gt; pose massive hurdles.  We forget them now, but it used to really suck to use the 2D web, in the early days.  Even email was segmented by platform and a total pain to use.  For me, looking at even recent history, I think it would be a huge mistake to discount the 3D web because the early beta offerings look like early beta offerings.  That&#039;s always true, and hardly indicative of long-term failure.</description>
		<content:encoded><![CDATA[<p>@11 &#8211; Assuming it ends up as easy as typing (or more likely speaking) a destination (e.g. the technology is all buried in the browser and code) would that change the analysis for you?  </p>
<p>I&#8217;m certainly assuming that all the hoop jumping and downloads and plugins and whatnot will eventually disappear in this analysis.  Re: web v. newspaper, there was a time when downloading a browser (like Mosaic, pre-everything else, since your computer did not come with a browser and it took hours to get one via download at, if you were lucky, 14.4kbps) and hooking in via now-obsolete overlays (the names escape me.. SLIP maybe?) that basically patched &#8220;the web&#8221; into otherwise textual interfaces really <em>did</em> pose massive hurdles.  We forget them now, but it used to really suck to use the 2D web, in the early days.  Even email was segmented by platform and a total pain to use.  For me, looking at even recent history, I think it would be a huge mistake to discount the 3D web because the early beta offerings look like early beta offerings.  That&#8217;s always true, and hardly indicative of long-term failure.</p>
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